A demonstration of Sound Design and implementation inside Unreal Engine 4.

Sea and Birds sounds have been recorded with a Zoom H5.
Sounds triggered in the corridor have been synthesised and implemented with BluePrint.
Fire and Embers sounds were made with PureData.

A demonstration of Sound Design and implementation inside Unreal Engine 4.

Sea and Birds sounds have been recorded with a Zoom H5.
Sounds triggered in the corridor have been synthesised and implemented with BluePrint.
Fire and Embers sounds were made with PureData.

A demonstration of the car engine sound I have put together in FMOD.
3 recordings of a real engine have been made with a Zoom H5.